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Maurice Johnson
Professional Actor
About
Maurice Johnson is a talented Game Designer with over seven years of experience in game production tools and using various computer programming languages to create virtual environments for gaming engines and image generators for entertainment, VR/AR, and military simulations. He has used Agile/SCRUM methodologies for leading teams and project management. Maurice holds an ACTIVE SECRET CLEARANCE, the highest clearance obtained being TS. Maurice's software proficiency includes Adobe Photoshop, Adobe Illustrator, Autodesk Maya, Autodesk 3ds Max, Quixel Z Brush, Crazy Bump, Quixel NDO2, Quixel DDO, Unreal Engine 3/ UE4, Unreal Kismet/UT3, Unity, Photoshop NIVIDIA Plug-In, SOE Terrain Editor, Hansoft, JIRA, Perforce P4V, GitHub, Trello, Adobe Master Suite, Clickteam Fusion 2.5, Multimedia Fusion 2, Microsoft Office, and Adobe Creative Cloud. He is also proficient in C#, teamwork, Presagis Creator, ArcMap, Global Mapper, and Adobe Aftereffects. Maurice has worked on several professional game credits, including Planetside 2, Achron, Sun Sentinels, and Neighbors Helping Neighbors. He has also worked as a Full Sail Student Producer on games like Brainstorms, Gravity Lock, The Rise of Janus, Rise of the Nephilim, This Damned Journey, and Sprocket. In addition to his game design experience, Maurice has also worked as a Machine Operator at Thales, where he operated various card production equipment to personalize business accounts and debit cards for clients like Citibank, Macy's, and American Express. He monitored and troubleshot production machinery and equipment to ensure that it met quality and operational standards. Maurice has also worked as an independent contractor for Real People Professional Talent Agency, where he worked as an actor, fashion model, and media talent. He has also worked as an independent consultant for Reality Game Design LLC, where he mentored clients with the understanding of the game development process, resulting in providing clients with the ability to create a development cycle and business plan for their prototypes. Maurice holds a Master of Science degree in Video Game Design and Development from Full Sail University and a Bachelor of Science degree in Video Game Art and Design from The Art Institute of California-San Diego. He has 17.87 years of relevant experience in the field and is a skilled designer.
Education
• full sail university
• the art institute of californiasan diego
Companies
• thales
• re
• security industry specialists
• allied universal
• reality game design llc
• dignitas technologies
• full sail university
• freelance 3d artist
• freelance 3d modeler selfemployed
• rl hammette and associates
• sony online entertainment
• art institute
• united states marine corps
• southeastern protection services inc.
• tommys glass and mirror
• blockbuster inc
• united states marines
• mcx tyndall air force base
Experience
19.4 Years
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Experience
Real People Professional Talent Agency - Independent Contractor
re | Birmingham, Alabama, United States
2020 - 2020
Student Producer - Master's of Game Design and Development Program
full sail university | WInter Park Florida
2016 - 2016
3D Artist - Master's of Game Design and Development Program
full sail university | Winter Park, Florida
2015 - 2015
Associate Artist - Environments Planetside 2
sony online entertainment | Greater San Diego Area
2012 - 2012
Skills
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Adobe Illustrator
Adobe Photoshop
C#
designer
GitHub
illustrator
Jira
Microsoft Office
Perforce
Photoshop
Project Management
simulations
Trello
Unity
Contact Details
Email (Verified)
dl.XXXXXXXXXXXXXXXomMobile Number
407XXXXX15Education
full sail university
Master of Science
2015 - 2016
the art institute of californiasan diego
Bachelor of Science
2009 - 2013
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